![]() ![]() I used to love this game for it's hardcore realism and unforgiving combat. I bought this game the day after it came to early access in 2019 and have logged almost 1400 hours to date. I will stop playing this for the time being - I am happy to return if things improve, but given the current situation I have little hope that will ever happen. My feeling is that the investors (at least 30% of the board members of T17 are big investment groups like Blackrock, Lloyds etc) have now decided to milk the game, turn it into a more arcade product and spam paid DLCs. It's an incredibly amateurish and demeaning attitude toward us players. They seem to not have tested it at all (or they did and deemed it "good enough"). They had the audacity to increase the game's price by 5 USD or GBPÄ«ottom line - Team17 has pushed a very low quality update. There has been NO PLAYTEST SERVER for this update, unlike the previous ones They introduced a "bug" (or feature?) where you can no longer keep the map open while giving up or performing other actions The XP system is heavily bugged now it's unclear whether it's intentional or not, but XP gain is reduced by 80 pct Panthers, Cromwells and Fireflies never set foot in North Africa, yet the game has all those tanks in El Alamein Somehow, the new British tanks list the Firefly as a "Heavy" tank, while in reality it's just an upgunned regular Sherman None of the British infantry have hair (neither head nor facial). The British loadouts are outright ridiculous, for some wild reason they chose weapons that had seen little to no combat usage (P14, Lanchester, Jungle carbine) as standard loadouts when there were plenty of obvious choices (Thompsons, hello?) ![]() The new prone mechanic, while being smoother and better in some ways, allows for constant dolphin diving (like old battlefield games) without any stamina limitation There's a very frequent bug about the panting sound produced when sprinting it's no longer properly synchronized with the new run speed, so it starts clipping once you run for a little while (extremely easy to reproduce) There is no stamina system or proper physics to make the movement credible at all It's also a lot harder to shoot players at a distance now. This has a huge effect on the game mechanics (garrison / op meta, ease of countering tanks, recon effectivness etc etc). They increased infantry runspeed by 15% without even mentioning that in the patch notes. Not a single one of the few buildings in Driel can be entered. It's also possible to choose winter camo in El Alamein Neither the Germans nor the British have desert uniforms, they just stroll around in heavy winter coats. The British infantry only has 1 uniform Hilariously, they even got the dates on the maps wrong on the loading screens - El Alamein 1944 and Driel 1942. The 2 new maps released, Driel and El Alamein, have constant stuttering for most players They have recently pushed Update 14 which has sparked a lot of controversy for its low quality. Unfortunately, Team17 has taken over the development of the game from the original developer (Black Matter). While it wasn't super historically accurate, it's generally been credible enough, so that maps, weapons, uniforms etc looked somewhat realistic and generally appropriate. ![]() I LOVED this game, it was a great middleground between simulator (e.g. I've played this game for 260 hours since I started playing it 3 months ago. I would have given a 8-9 before Update 14, but now things are very different with Team17 handling all development. ![]()
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